{
  "markers": [
    {
      "position": [1000, 1000],
      "iconType": "flag-purple",
      "tooltip": "<b>Old Treant</b> An ancient awakened tree, mostly dormant.",
      "url": "https://5e.dungeon.church/bestiary.html#treant_mm"
    },
    {
      "position": [1170, 850],
      "iconType": "flag-purple",
      "tooltip": "<b>Outfitter's Row</b> High-end shops catering to clients of the Guild."
    },
    {
      "position": [1230, 510],
      "iconType": "flag-purple",
      "tooltip": "<b>Horse Gate</b> Main entrance, wide enough for carts. Open during the day, it is guarded by Guild initiates after dark. Road leads west to Saltmarsh.",
      "url": "https://lore.dungeon.church/doc/saltmarsh-GkGI6ISio5"
    },
    {
      "position": [1100, 1220],
      "iconType": "flag-purple",
      "tooltip": "<b>Hunter's Guild</b> A grand log cabin mansion and private estate where wealthy clients are entertained by the only organization that passes for an authority here.",
      "url": "https://lore.dungeon.church/doc/burle-hunters-guild-TFqCs3pSJy"
    },
    {
      "position": [1400, 1100],
      "iconType": "flag-purple",
      "tooltip": "<b>Hunter's Estate</b> Gardens and horse stables owned by the Guild."
    },
    {
      "position": [500, 1200],
      "iconType": "flag-purple",
      "tooltip": "<b>The Longhouse</b> A public market & meeting place consisting of ramshackle stalls, tarps stretched across the trees, and a few permanent buildings where long tables are set up directly in the lane.",
      "url": "https://lore.dungeon.church/doc/burle-longhouse-VdIuRMv8yi"
    },
    {
      "position": [590, 1330],
      "iconType": "flag-purple",
      "tooltip": "<b>Elfbark Ales</b> Purveyor of ales and attitude.",
      "url": "https://lore.dungeon.church/doc/elfbark-ale-l0SEeSfVd4"
    },
    {
      "position": [220, 980],
      "iconType": "flag-purple",
      "tooltip": "<b>South Path</b> A fortified door, only big enough for a man. Locked at night."
    },
    {
      "position": [220, 980],
      "iconType": "flag-purple",
      "tooltip": "<b>South Path</b> A fortified door, only big enough for a man. Locked at night."
    },
    {
      "position": [1090, 1550],
      "iconType": "flag-purple",
      "tooltip": "<b>Pope's Tannery</b> Exotic leather processing, taxidermy, and fine goods.",
      "url": "https://lore.dungeon.church/doc/popes-tannery-XoLbTFI8Jh"
    },
    {
      "position": [1140, 1660],
      "iconType": "flag-purple",
      "tooltip": "<b>North Path</b> A door not big enough for a horse, locked after sundown."
    },
    {
      "position": [600, 700],
      "iconType": "flag-purple",
      "tooltip": "<b>Refugee Camp</b> After the attack on Saltmarsh, refugees turned eastward. Encampments of the displaced have proliferated.",
      "url": "https://lore.dungeon.church/doc/session-17-the-fate-of-saltmarsh-mBiDgChv72"
    }
  ]
}